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authorChad Versace <[email protected]>2011-07-27 12:21:27 -0700
committerChad Versace <[email protected]>2011-07-30 07:26:59 -0700
commit200e4972c1579e8dfaa6f11eee2a7e54baad4852 (patch)
treeaafa7abd84f3c6c41f3d26aca3b5eeb7613f20da /src/glsl/ralloc.c
parent120d71a45cfda1edfa8cd6b1732e209eb98b53d8 (diff)
glsl: Add method glsl_type::can_implicitly_convert_to()
This method checks if a source type is identical to or can be implicitly converted to a target type according to the GLSL 1.20 spec, Section 4.1.10 Implicit Conversions. The following commits use the method for a bugfix: glsl: Fix implicit conversions in non-constructor function calls glsl: Fix implicit conversions in array constructors Note: This is a candidate for the 7.10 and 7.11 branches. Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Chad Versace <[email protected]>
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