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author | Brian Paul <[email protected]> | 2010-10-21 19:03:38 -0600 |
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committer | Brian Paul <[email protected]> | 2010-10-21 19:03:38 -0600 |
commit | be45255ab1f63c10fefcf2f399ac7d1c9294cf6a (patch) | |
tree | e6d81cc269749e8ac9449d757fd883e88cefd80a /src/glsl/program.h | |
parent | b3de6e703d91da4f7f402f9ca33ccbbe31e97d99 (diff) |
vbo: support for primitive restart
We handle splitting of glDrawArrays() calls into two primitives here
so that drivers don't have to worry about it.
Diffstat (limited to 'src/glsl/program.h')
0 files changed, 0 insertions, 0 deletions