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author | Eric Anholt <[email protected]> | 2014-06-28 14:59:18 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-08-08 18:59:46 -0700 |
commit | c3f96060a8d1ebc9caa7053592e80155a5266e92 (patch) | |
tree | e2cfdaf5184ef6518c8e5cf8deaaa85c48b8ced7 /src/glsl/program.h | |
parent | 21db43021041e8dedc45bb232c10ece83fd09dd1 (diff) |
vc4: Don't reallocate the tile alloc/state bos every frame.
This was a problem for the simulator since we don't free memory back to
it, and it would soon just run out.
Diffstat (limited to 'src/glsl/program.h')
0 files changed, 0 insertions, 0 deletions