diff options
author | José Fonseca <[email protected]> | 2009-12-10 16:29:04 +0000 |
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committer | José Fonseca <[email protected]> | 2009-12-10 16:30:08 +0000 |
commit | 491f384c3958067e6c4c994041f5d8d413b806bc (patch) | |
tree | 761cddddb7c577277b626449aca7a2bef65e1d94 /src/glsl/pp | |
parent | 289eab5389c0f0f3f85f872b2ba440f5e8416a50 (diff) |
scons: Get GLSL code building correctly when cross compiling.
This is quite messy. GLSL code has to be built twice: one for the
host OS, another for the target OS.
Diffstat (limited to 'src/glsl/pp')
-rw-r--r-- | src/glsl/pp/SConscript | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/src/glsl/pp/SConscript b/src/glsl/pp/SConscript deleted file mode 100644 index 5bd615c8d7f..00000000000 --- a/src/glsl/pp/SConscript +++ /dev/null @@ -1,24 +0,0 @@ -Import('*') - -env = env.Clone() - -glsl = env.StaticLibrary( - target = 'glsl', - source = [ - 'sl_pp_context.c', - 'sl_pp_define.c', - 'sl_pp_dict.c', - 'sl_pp_error.c', - 'sl_pp_expression.c', - 'sl_pp_extension.c', - 'sl_pp_if.c', - 'sl_pp_line.c', - 'sl_pp_macro.c', - 'sl_pp_pragma.c', - 'sl_pp_process.c', - 'sl_pp_purify.c', - 'sl_pp_token.c', - 'sl_pp_version.c', - ], -) -Export('glsl') |