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authorEric Anholt <[email protected]>2009-12-29 15:55:34 -0800
committerEric Anholt <[email protected]>2010-01-04 14:15:12 -0800
commitb434a816d7a4b298e16a8b51b54e5a2d5ea28da8 (patch)
tree2310d64a12067c61c208b186092610d41b49592d /src/glsl/pp/sl_pp_version.c
parent19a26dfc474618ecfe881846a8c9dac221332d44 (diff)
i915: Use _MaxLevel on principle in texture setup.
It was OK before because we proceed to clamp the value to hardware limits, but given that other use of MaxLevel has been a trap, let's avoid it.
Diffstat (limited to 'src/glsl/pp/sl_pp_version.c')
0 files changed, 0 insertions, 0 deletions