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author | Marek Olšák <[email protected]> | 2010-07-19 14:31:25 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-07-19 17:12:11 +0200 |
commit | 7b31b235d069ab4154bfc4b1eacde6368852aaee (patch) | |
tree | fce58f29a6ab87184c2518349568a8eacb171e74 /src/glsl/pp/sl_pp_macro.h | |
parent | ad44b775e30b2740d25bb8330c9e8879f1ec5533 (diff) |
r300g: use memory pools for buffer_create and get_transfer
The improvement in Tremulous: 68.9 fps -> 71.1 fps.
Diffstat (limited to 'src/glsl/pp/sl_pp_macro.h')
0 files changed, 0 insertions, 0 deletions