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authorIan Romanick <[email protected]>2014-04-02 18:58:54 -0700
committerIan Romanick <[email protected]>2014-04-11 12:26:01 -0700
commit625cf8c874950a38e7afb404345611f0fad4d490 (patch)
tree29ccb5f5923f90fe2891443c3bce4d66c8926b6b /src/glsl/opt_vectorize.cpp
parent25a66568750c5826a077cbf549de92546c5fc6cf (diff)
glsl: Propagate explicit binding information from the AST all the way to the linker
Information about the binding was not being properly communicated from the front-end compiler to the linker. As a result, the linker never knew that any UBOs had explicit bindings! Fixes the piglit test arb_shading_language_420pack-binding-layout. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76323 Reviewed-by: Kenneth Graunke <[email protected]> Tested-by: [email protected] [v0] Cc: "10.1" <[email protected]> Cc: [email protected]
Diffstat (limited to 'src/glsl/opt_vectorize.cpp')
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