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authorImre Deak <[email protected]>2012-09-10 08:46:02 +0300
committerOliver McFadden <[email protected]>2012-10-10 12:43:08 +0300
commit59d3bf654289a328de43bb47207271a6a9f7e2f0 (patch)
tree164c6d4f846f0eb464942addd5378625ee9e35a5 /src/glsl/opt_tree_grafting.cpp
parent2ad4a4754744e71aca472f77e64168dd1a962422 (diff)
mesa: glGet: simplify the 'enum not found' condition
When traversing the hash table looking up an enum that is invalid we eventually reach the first element in the descriptor array. By looking at the type of that element, which is always TYPE_API_MASK, we know that we can stop the search and return error. Since this element is always the first it's enough to check for its index being 0 without looking at its type. Later in this patchset, when we generate the hash tables during build time, this will allow us to remove the TYPE_API_MASK and related flags completly. Signed-off-by: Imre Deak <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Oliver McFadden <[email protected]>
Diffstat (limited to 'src/glsl/opt_tree_grafting.cpp')
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