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author | Chad Versace <[email protected]> | 2011-02-15 15:30:05 -0800 |
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committer | Chad Versace <[email protected]> | 2011-02-15 15:39:22 -0800 |
commit | a231ac23f41a38cf9bde80bab4cb6aa8821d4895 (patch) | |
tree | bda4f8f982fbfe668935c62de752d4681028cd12 /src/glsl/opt_swizzle_swizzle.cpp | |
parent | 632918d3ecd9756ad34098d28ed9eeda874d41a9 (diff) |
tnl: Add support for datatype GL_FIXED in vertex arrays
Before populating the vertex buffer attribute pointer (VB->AttribPtr[]),
convert vertex data in GL_FIXED format to GL_FLOAT.
Fixes bug: http://bugs.freedesktop.org/show_bug.cgi?id=34047
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Diffstat (limited to 'src/glsl/opt_swizzle_swizzle.cpp')
0 files changed, 0 insertions, 0 deletions