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authorIan Romanick <[email protected]>2013-01-21 22:18:16 -0500
committerIan Romanick <[email protected]>2013-01-25 09:07:34 -0500
commit23b7ce3a824013c8b4d7340294cb59b0b4cb8f87 (patch)
tree8856b0f90c68618c62ad7dc4735e618bfa5dd805 /src/glsl/opt_structure_splitting.cpp
parent3b09603dda7108f7f7d58c903b15510262f845c0 (diff)
glsl: Add a predicate to determine whether a variable is an interface block
For the first declaration below, there will be an ir_variable named "instance" whose type and whose instance_type will be the same glsl_type. For the second declaration, there will be an ir_variable named "f" whose type is float and whose instance_type is B2. "instance" is an interface instance variable, but "f" is not. uniform B1 { float f; } instance; uniform B2 { float f; }; v2: Copy the comment message documentation into the code. Suggested by Paul Berry. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Carl Worth <[email protected]> Reviewed-by: Paul Berry <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/opt_structure_splitting.cpp')
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