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authorRob Clark <[email protected]>2015-10-21 10:57:15 -0400
committerRob Clark <[email protected]>2015-11-06 11:15:41 -0500
commit99597d033a62bdfa31148714f4d2c40f84655a5a (patch)
treebd5f284a8afb43da81401191a7ff61db19907db4 /src/glsl/opt_redundant_jumps.cpp
parentd68226087cf5f2f686d6c8f3377c5a1dec3d8bc4 (diff)
nir: some small cleanups
The various cf nodes all get allocated w/ shader as their ralloc_parent, so lets make this more explicit. Plus couple other corrections/ clarifications. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
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