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author | Dave Airlie <[email protected]> | 2012-01-04 11:49:26 +0000 |
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committer | Dave Airlie <[email protected]> | 2012-01-07 08:36:25 +0000 |
commit | a103c61d278b7f56208818c4b949c408c00286fa (patch) | |
tree | c0643a892bbfe2775fc29cad9994f5953ec37112 /src/glsl/opt_noop_swizzle.cpp | |
parent | 9cea86f501eab1f72a148280c12286244cd26acf (diff) |
st/mesa: add support for clip vertex.
We need to pass the pre-projection matrix clip planes into the driver,
instead of the post for the case we have a vertex shader that writes clip
vertex.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/opt_noop_swizzle.cpp')
0 files changed, 0 insertions, 0 deletions