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authorDave Airlie <[email protected]>2012-01-04 11:49:26 +0000
committerDave Airlie <[email protected]>2012-01-07 08:36:25 +0000
commita103c61d278b7f56208818c4b949c408c00286fa (patch)
treec0643a892bbfe2775fc29cad9994f5953ec37112 /src/glsl/opt_noop_swizzle.cpp
parent9cea86f501eab1f72a148280c12286244cd26acf (diff)
st/mesa: add support for clip vertex.
We need to pass the pre-projection matrix clip planes into the driver, instead of the post for the case we have a vertex shader that writes clip vertex. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/opt_noop_swizzle.cpp')
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