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authorThomas Hellstrom <[email protected]>2011-10-10 16:38:19 +0200
committerThomas Hellstrom <[email protected]>2011-10-14 09:52:53 +0200
commit511dc295f82c61acefe026d0f4de43d4a31dbf90 (patch)
treebb70c67a7eea68d7cc426a90d3fe158f3779a3ff /src/glsl/opt_noop_swizzle.cpp
parent718cbe4ba95439c074144ea2ce06ebf0915a660c (diff)
dri2: Implement a throttle dri extension.
The X server has limited throttle support on the server side, but doing this in the client has some benefits: 1) X server throttling is per client. Client side throttling can be done per drawable. 2) It's easier to control the throttling based on what client is run, for example using "driconf". 3) X server throttling requires drm swap complete events. So implement a dri2 throttling extension intended to be used by direct rendering clients. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
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