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authorTapani Pälli <[email protected]>2014-09-16 20:18:41 +0300
committerTapani Pälli <[email protected]>2014-10-07 08:28:51 +0300
commit16b53005a7df4249fecb6641af0934c32181fdea (patch)
tree8712cd3dbb822a0d5724150117e0584286cafa4d /src/glsl/opt_minmax.cpp
parentbe0a994fb8689131bf6a717c1e6fa5a42c3d4657 (diff)
glsl: do not emit error for non written varyings on OpenGL ES
Patch fixes following test case from 'shaders-with-varyings' WebGL conformance suite: "vertex shader with unused varying and fragment shader with used varying must succeed" v2: emit still a warning if the condition happens (Ian) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/opt_minmax.cpp')
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