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authorPaul Berry <[email protected]>2013-08-12 06:39:23 -0700
committerPaul Berry <[email protected]>2013-08-13 20:02:54 -0700
commit91c8fea924c05801a1e05edcee00e53ea73e48b8 (patch)
treec87e621a2b462fad80f30a9bd338b5fa11f4db60 /src/glsl/opt_function_inlining.cpp
parent336351e971d6232bbed11d9812ebf05341b6aa36 (diff)
glsl/ast: Fix assertion failure when GS input declared as non-array.
Previously, if a geometry shader input was declared as a non-array, we would flag the proper compiler error, but then before we got a chance to report it to the client, handle_geometry_shader_input_decl() would assertion fail. With this patch, handle_geometry_shader_input_decl() ignores non-arrays. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/opt_function_inlining.cpp')
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