diff options
author | Paul Berry <[email protected]> | 2013-01-11 14:39:32 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-01-24 16:30:30 -0800 |
commit | 42a29d89fd85c86387f0d119950e243b6de76d79 (patch) | |
tree | 9eee8f2d609855dc9c6813aac84f5fdcd6786a54 /src/glsl/opt_function_inlining.cpp | |
parent | 7d51ead56e2b97d313c6a0fda22cc930b5c41e9d (diff) |
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
This patch replaces the three ir_variable_mode enums:
- ir_var_in
- ir_var_out
- ir_var_inout
with the following five:
- ir_var_shader_in
- ir_var_shader_out
- ir_var_function_in
- ir_var_function_out
- ir_var_function_inout
This eliminates a frustrating ambiguity: it used to be impossible to
tell whether an ir_var_{in,out} variable was a shader in/out or a
function in/out without seeing where the variable was declared in the
IR. This complicated some optimization and lowering passes, and would
have become a problem for implementing varying structs.
In the lisp-style serialization of GLSL IR to strings performed by
ir_print_visitor.cpp and ir_reader.cpp, I've retained the names "in",
"out", and "inout" for function parameters, to avoid introducing code
churn to the src/glsl/builtins/ir/ directory.
Note: a couple of comments in the code seemed to indicate that we were
planning for a possible future in which geometry shaders could have
shader-scope inout variables. Our GLSL grammar rejects shader-scope
inout variables, and I've been unable to find any evidence in the GLSL
standards documents (or extensions) that this will ever be allowed, so
I've eliminated these comments.
Reviewed-by: Carl Worth <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/opt_function_inlining.cpp')
-rw-r--r-- | src/glsl/opt_function_inlining.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glsl/opt_function_inlining.cpp b/src/glsl/opt_function_inlining.cpp index f9f5bd44267..0733d5180d8 100644 --- a/src/glsl/opt_function_inlining.cpp +++ b/src/glsl/opt_function_inlining.cpp @@ -144,9 +144,9 @@ ir_call::generate_inline(ir_instruction *next_ir) } /* Move the actual param into our param variable if it's an 'in' type. */ - if (parameters[i] && (sig_param->mode == ir_var_in || + if (parameters[i] && (sig_param->mode == ir_var_function_in || sig_param->mode == ir_var_const_in || - sig_param->mode == ir_var_inout)) { + sig_param->mode == ir_var_function_inout)) { ir_assignment *assign; assign = new(ctx) ir_assignment(new(ctx) ir_dereference_variable(parameters[i]), @@ -202,8 +202,8 @@ ir_call::generate_inline(ir_instruction *next_ir) const ir_variable *const sig_param = (ir_variable *) sig_param_iter.get(); /* Move our param variable into the actual param if it's an 'out' type. */ - if (parameters[i] && (sig_param->mode == ir_var_out || - sig_param->mode == ir_var_inout)) { + if (parameters[i] && (sig_param->mode == ir_var_function_out || + sig_param->mode == ir_var_function_inout)) { ir_assignment *assign; assign = new(ctx) ir_assignment(param->clone(ctx, NULL)->as_rvalue(), |