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authorIan Romanick <[email protected]>2014-01-13 15:18:23 -0800
committerEric Anholt <[email protected]>2014-02-11 14:36:43 -0800
commit6d6a29018119fd414973ad051fc2271c784ef0f1 (patch)
tree5b1ac28f9f5c4712d8a0b1f0cf36677207e6a0fb /src/glsl/opt_flip_matrices.cpp
parent54b108282836b68b0db7b3c9a9ba096f99d65f16 (diff)
mesa: Fix extension dependency for half-float TexBOs
Half-float TexBOs should require both GL_ARB_half_float_pixel and GL_ARB_texture_float. This doesn't matter much in practice. Every driver that supports GL_ARB_texture_buffer_object already supports GL_ARB_half_float_pixel. We only expose the TexBO extension in core profiles, and those require GL_ARB_texture_float. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/opt_flip_matrices.cpp')
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