summaryrefslogtreecommitdiffstats
path: root/src/glsl/opt_dead_functions.cpp
diff options
context:
space:
mode:
authorKenneth Graunke <[email protected]>2012-04-24 14:09:13 -0700
committerKenneth Graunke <[email protected]>2012-04-27 16:53:37 -0700
commitb443ca96a55a06ee215a3f9a9e7dba558deeb58c (patch)
treedd26ac5c08521a8809e675c2d5c3ff6983a8809b /src/glsl/opt_dead_functions.cpp
parent6af4c9006cddaf5b2c6ae39b9e5722d93e2ad44d (diff)
i965/fs: Fix FB writes that tried to use the non-existent m16 register.
A little analysis shows that the worst-case value for "nr" is 17: - base_mrf = 2 ... 2 - header present (say gen == 5) ... 4 - aa_dest_stencil_reg (stencil test) ... 5 - SIMD16 mode: += 4 * reg_width ... 13 - source_depth_to_render_target ... 15 - dest_depth_reg ... 17 This resulted in us setting base_mrf to 2 and mlen to 15. In other words, we'd try to use m2..m16. But m16 doesn't exist pre-Gen6. Also, the instruction scheduler data structures use arrays of size 16, so this would cause us to access them out of bounds. While the debugger system routine may need m0 and m1, we don't use it today, so the simplest solution is just to move base_mrf back to 1. That way, our worst case message fits in m1..m15, which is legal. An alternative would be to fail on SIMD16 in this case, but that seems a bit unfortunate if there's no real need to reserve m0 and m1. Fixes new piglit test shaders/depth-test-and-write on Ironlake. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=48218 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/opt_dead_functions.cpp')
0 files changed, 0 insertions, 0 deletions