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author | Chris Forbes <[email protected]> | 2012-12-21 21:33:37 +1300 |
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committer | Chris Forbes <[email protected]> | 2013-03-02 11:33:54 +1300 |
commit | ffb53b4f0384fc811372644ce35471c0711eef9e (patch) | |
tree | a9600d8e15d97f25a90cec15db64dce44e3f3e86 /src/glsl/opt_dead_code_local.cpp | |
parent | 16af0aca09029e647e4b7ae53ed94b089531c080 (diff) |
glsl: add support for ARB_texture_multisample
V2: - emit `sample` parameter properly for multisample texelFetch()
- fix spurious whitespace change
- introduce a new opcode ir_txf_ms rather than overloading the
existing ir_txf further. This makes doing the right thing in
the driver somewhat simpler.
V3: - fix weird whitespace
V4: - don't forget to include the new opcode in tex_opcode_strs[]
(thanks Kenneth for spotting this)
Signed-off-by: Chris Forbes <[email protected]>
[V2] Reviewed-by: Eric Anholt <[email protected]>
[V2] Reviewed-by: Paul Berry <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/opt_dead_code_local.cpp')
0 files changed, 0 insertions, 0 deletions