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authorJason Ekstrand <[email protected]>2014-11-25 21:36:25 -0800
committerJason Ekstrand <[email protected]>2015-01-15 07:19:02 -0800
commit829aa98320fcd529407d16991b476b71af017479 (patch)
tree5ff603507c7cded684a6ee460126b64c1e02f112 /src/glsl/opt_dead_code_local.cpp
parent4f8230e247a222314ab124e348482628adb5af32 (diff)
nir: Use an integer index for specifying structure fields
Previously, we used a string name. It was nice for translating out of GLSL IR (which also does that) but cumbersome the rest of the time. Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/glsl/opt_dead_code_local.cpp')
0 files changed, 0 insertions, 0 deletions