diff options
author | Anuj Phogat <[email protected]> | 2012-03-12 10:39:48 -0700 |
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committer | Anuj Phogat <[email protected]> | 2012-03-12 11:58:12 -0700 |
commit | cc5b0ffae048824a6bdcaf43e0c8c2dd4a7ff14b (patch) | |
tree | 919ae4f83a31eb3bc297493165a5d5af4df57910 /src/glsl/opt_dead_code.cpp | |
parent | 6830e6515c840ff98a2ee5eb61e33dd5fb4d1ee2 (diff) |
mesa: Fix the cause of piglit test fbo-array failure
Handle the special case of glFramebufferTextureLayer() for which we pass
teximage = 0 internally in framebuffer_texture(). This patch makes failing
piglit test fbo-array, fbo-depth-array to pass.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47126
V4: Removed the duplicated code.
Note: This is a candidate for the stable branches.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/opt_dead_code.cpp')
0 files changed, 0 insertions, 0 deletions