diff options
author | Tapani Pälli <[email protected]> | 2013-12-12 13:51:01 +0200 |
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committer | Tapani Pälli <[email protected]> | 2013-12-12 17:28:08 +0200 |
commit | 33ee2c67c0a4e8f2fefbf37dacabd14918060af5 (patch) | |
tree | 4432c7acd7722bb635e1f34074278d669a0b74da /src/glsl/opt_dead_code.cpp | |
parent | c1d3080ee86cd3d914712ffe0bb533c5d6a6b271 (diff) |
glsl: move variables in to ir_variable::data, part I
This patch moves following bitfields in to the data structure:
used, assigned, how_declared, mode, interpolation,
origin_upper_left, pixel_center_integer
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/opt_dead_code.cpp')
-rw-r--r-- | src/glsl/opt_dead_code.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glsl/opt_dead_code.cpp b/src/glsl/opt_dead_code.cpp index b65e5c2ce33..a8d8b4a394c 100644 --- a/src/glsl/opt_dead_code.cpp +++ b/src/glsl/opt_dead_code.cpp @@ -79,9 +79,9 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned) /* Remove a single dead assignment to the variable we found. * Don't do so if it's a shader or function output, though. */ - if (entry->var->mode != ir_var_function_out && - entry->var->mode != ir_var_function_inout && - entry->var->mode != ir_var_shader_out) { + if (entry->var->data.mode != ir_var_function_out && + entry->var->data.mode != ir_var_function_inout && + entry->var->data.mode != ir_var_shader_out) { entry->assign->remove(); progress = true; @@ -99,7 +99,7 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned) * stage. Also, once uniform locations have been assigned, the * declaration cannot be deleted. */ - if (entry->var->mode == ir_var_uniform && + if (entry->var->data.mode == ir_var_uniform && (uniform_locations_assigned || entry->var->constant_value)) continue; |