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authorFrancisco Jerez <[email protected]>2015-04-13 21:38:06 +0300
committerFrancisco Jerez <[email protected]>2015-04-27 17:28:29 +0300
commite17dc004fd96e589e92ee64deeb45339af4bf671 (patch)
tree5782e4a346fe8f41739b0ff6f8d256e4b6de5719 /src/glsl/opt_dead_builtin_varyings.cpp
parent6f26ffaf66affb6563e548646fb6d6a049fe6bff (diff)
i965/gen8: Factor out texture surface state set-up from gen8_update_texture_surface().
This moves most of the surface state set-up logic that can be shared between textures and shader images to a separate function.
Diffstat (limited to 'src/glsl/opt_dead_builtin_varyings.cpp')
0 files changed, 0 insertions, 0 deletions