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author | Francisco Jerez <[email protected]> | 2015-04-13 21:38:06 +0300 |
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committer | Francisco Jerez <[email protected]> | 2015-04-27 17:28:29 +0300 |
commit | e17dc004fd96e589e92ee64deeb45339af4bf671 (patch) | |
tree | 5782e4a346fe8f41739b0ff6f8d256e4b6de5719 /src/glsl/opt_dead_builtin_varyings.cpp | |
parent | 6f26ffaf66affb6563e548646fb6d6a049fe6bff (diff) |
i965/gen8: Factor out texture surface state set-up from gen8_update_texture_surface().
This moves most of the surface state set-up logic that can be shared
between textures and shader images to a separate function.
Diffstat (limited to 'src/glsl/opt_dead_builtin_varyings.cpp')
0 files changed, 0 insertions, 0 deletions