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author | Bas Nieuwenhuizen <[email protected]> | 2015-10-24 01:47:45 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-10-24 17:46:08 +0200 |
commit | 6529daca391912246c13e6f76e885026d2ce88be (patch) | |
tree | 406dd85d9f375949c1bb2278c798e68cc9224a90 /src/glsl/opt_dead_builtin_variables.cpp | |
parent | 205a3ce5c158349dda7082f44e95301526b9f183 (diff) |
radeonsi: Implement DCC fast clear.
Uses the DCC buffer instead of the CMASK buffer. The ELIMINATE_FAST_CLEAR
still works. Furthermore, with DCC compression we can directly clear
to a limited set of colors such that we do not need a postprocessing step.
v2 Marek: check dcc_buffer && dirty_level_mask in set_sampler_view
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/glsl/opt_dead_builtin_variables.cpp')
0 files changed, 0 insertions, 0 deletions