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author | Jason Ekstrand <[email protected]> | 2015-12-29 09:56:44 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2015-12-29 13:44:05 -0800 |
commit | 0119773ffca586c9e51fa19248c3dfaab0500b25 (patch) | |
tree | 8a2fc7dd315a956146e69c41115cf7e17a5b1e2d /src/glsl/opt_copy_propagation.cpp | |
parent | 55ca5b0e74dff2b2f7df57af332b73e2a1b7d081 (diff) |
nir/builder: Add an init function that creates a simple shader for you
A hugely common case when using nir_builder is to have a shader with a
single function called main. This adds a helper that gives you just that.
This commit also makes us use it in the NIR control-flow unit tests as well
as tgsi_to_nir and prog_to_nir.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/opt_copy_propagation.cpp')
0 files changed, 0 insertions, 0 deletions