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authorKenneth Graunke <[email protected]>2012-11-26 21:46:27 -0800
committerKenneth Graunke <[email protected]>2012-11-28 18:15:26 -0800
commitdd50c88386c8220f4631115b68a10930378ead6c (patch)
tree54f1d672cd67b28e385d8fa353df9e5188ea84a3 /src/glsl/opt_copy_propagation.cpp
parent9947470655bbf8f4a9c98fe6d93ff5c3486f1124 (diff)
i965/vs: Move some functions from brw_vec4_emit.cpp to brw_vec4.cpp.
This leaves only the final code generation stage in brw_vec4_emit.cpp, moving the payload setup, run(), and brw_vs_emit functions to brw_vec4.cpp. The fragment shader backend puts these functions in brw_fs.cpp, so this patch also helps with consistency. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
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