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authorKenneth Graunke <[email protected]>2014-05-07 14:35:43 -0700
committerKenneth Graunke <[email protected]>2014-05-07 23:42:11 -0700
commite6967270c75a5b669152127bb7a746d55f4407a6 (patch)
tree34dcfa1f7582ded369bd181e542a210b03d22ac1 /src/glsl/opt_constant_propagation.cpp
parent5c399ca8e4ccae509a5116b3b9f41634a7ca4322 (diff)
i965: Fix depth (array slices) computation for 1D_ARRAY render targets.
1D array targets store the number of slices in the Height field. Fixes Piglit's spec/!OpenGL 3.2/layered-rendering/clear-color-all-types 1d_array single_level, at least when used with Meta clears. Cc: "10.2 10.1 10.0" <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/opt_constant_propagation.cpp')
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