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author | Kenneth Graunke <[email protected]> | 2014-05-07 14:35:43 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-05-07 23:42:11 -0700 |
commit | e6967270c75a5b669152127bb7a746d55f4407a6 (patch) | |
tree | 34dcfa1f7582ded369bd181e542a210b03d22ac1 /src/glsl/opt_constant_propagation.cpp | |
parent | 5c399ca8e4ccae509a5116b3b9f41634a7ca4322 (diff) |
i965: Fix depth (array slices) computation for 1D_ARRAY render targets.
1D array targets store the number of slices in the Height field.
Fixes Piglit's spec/!OpenGL 3.2/layered-rendering/clear-color-all-types
1d_array single_level, at least when used with Meta clears.
Cc: "10.2 10.1 10.0" <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/opt_constant_propagation.cpp')
0 files changed, 0 insertions, 0 deletions