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author | Marek Olšák <[email protected]> | 2014-05-06 18:20:58 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-06-02 12:58:22 +0200 |
commit | 99d9d7c0d69c076d84334892ee12f921fe243319 (patch) | |
tree | 4fec2ba3be5f6470af9dbe3fb2099de66ee6eaab /src/glsl/opt_constant_folding.cpp | |
parent | 5b06fc376df8ac4e63603d1768cd0dccc9e4b491 (diff) |
radeonsi: implement SAMPLEPOS fragment shader input
The sample positions are read from a constant buffer.
Diffstat (limited to 'src/glsl/opt_constant_folding.cpp')
0 files changed, 0 insertions, 0 deletions