diff options
author | Paul Berry <[email protected]> | 2013-02-17 07:48:21 -0800 |
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committer | Paul Berry <[email protected]> | 2013-04-11 09:25:24 -0700 |
commit | 5fff3752c88255ea3f4eb26cddb2c996694b33b1 (patch) | |
tree | 7563f6d4fd13a91c3ee86e302f0df18fa67f9e70 /src/glsl/opt_array_splitting.cpp | |
parent | 0c994f181ce1a09cdbb7db27e4ad5565248bf8e1 (diff) |
i965/vs: split brw_vs_prog_data into generic and VS-specific parts.
This will allow the generic parts to be re-used for geometry shaders.
Reviewed-by: Jordan Justen <[email protected]>
v2: Put urb_read_length and urb_entry_size in the generic struct.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/opt_array_splitting.cpp')
0 files changed, 0 insertions, 0 deletions