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authorEric Anholt <[email protected]>2013-10-04 16:13:00 -0700
committerEric Anholt <[email protected]>2013-10-23 15:31:44 -0700
commitc0a9436d191d24d9aea18fcca7a79674af3a782e (patch)
tree6c57ffc27cc32a81083d6f156aad42aed1757980 /src/glsl/opt_array_splitting.cpp
parent2901e2efcd28c1041b2afc145812c0ab7f75bf2a (diff)
i965: Fix texture buffer rendering after a whole buffer replacement.
If glBufferData(), glBufferSubData(0, obj->Size), or similar happens, we get a new drm_intel_bo for the buffer object, and thus need to re-upload texture buffer state so we point at the new data. Fixes the new piglit GL_ARB_texture_buffer_object/data-sync Cc: "9.2" <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/opt_array_splitting.cpp')
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