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author | Ilia Mirkin <[email protected]> | 2016-01-17 16:24:02 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2016-01-17 16:37:04 -0500 |
commit | 4ac1274caa260300e951d3e66596d308ec531cfa (patch) | |
tree | 4919b2be2d5ce3827010c4fe6d3cc8724e4b42ac /src/glsl/opt_array_splitting.cpp | |
parent | 3281ae96c8e38ecb0d92155ff46142d3cb4d57b7 (diff) |
gm107/ir: don't do indirect frag shader inputs on GM107
Apparently the IPA op decided to stop working with offsets. Need to
figure out if we need to do an AL2P situation or something similar. For
now just turn it back off.
Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glsl/opt_array_splitting.cpp')
0 files changed, 0 insertions, 0 deletions