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authorKenneth Graunke <[email protected]>2015-10-02 00:01:23 -0700
committerKenneth Graunke <[email protected]>2015-10-28 21:15:29 -0700
commit77f58c04cc287b72e2b859d71591da158db6830a (patch)
tree7d25ffa56bc601f9d2e0e9cfb63bd91590348c02 /src/glsl/nir
parent9c8208f2c15445b00ba170ff96a9ea4ce6c083e1 (diff)
nir: Copy "patch" flag from ir_variable to nir_variable.
This was introduced in GLSL IR after NIR development had branched. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/glsl/nir')
-rw-r--r--src/glsl/nir/glsl_to_nir.cpp1
-rw-r--r--src/glsl/nir/nir.h1
-rw-r--r--src/glsl/nir/nir_print.c5
3 files changed, 5 insertions, 2 deletions
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
index 01f16d70eb1..7275b48eff0 100644
--- a/src/glsl/nir/glsl_to_nir.cpp
+++ b/src/glsl/nir/glsl_to_nir.cpp
@@ -303,6 +303,7 @@ nir_visitor::visit(ir_variable *ir)
var->data.read_only = ir->data.read_only;
var->data.centroid = ir->data.centroid;
var->data.sample = ir->data.sample;
+ var->data.patch = ir->data.patch;
var->data.invariant = ir->data.invariant;
var->data.location = ir->data.location;
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 04a21a7ead6..ac422514d52 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -171,6 +171,7 @@ typedef struct {
unsigned read_only:1;
unsigned centroid:1;
unsigned sample:1;
+ unsigned patch:1;
unsigned invariant:1;
/**
diff --git a/src/glsl/nir/nir_print.c b/src/glsl/nir/nir_print.c
index 09663996869..30220c5e48d 100644
--- a/src/glsl/nir/nir_print.c
+++ b/src/glsl/nir/nir_print.c
@@ -228,12 +228,13 @@ print_var_decl(nir_variable *var, print_state *state)
const char *const cent = (var->data.centroid) ? "centroid " : "";
const char *const samp = (var->data.sample) ? "sample " : "";
+ const char *const patch = (var->data.patch) ? "patch " : "";
const char *const inv = (var->data.invariant) ? "invariant " : "";
const char *const mode[] = { "shader_in ", "shader_out ", "", "",
"uniform ", "shader_storage", "system " };
- fprintf(fp, "%s%s%s%s%s ",
- cent, samp, inv, mode[var->data.mode],
+ fprintf(fp, "%s%s%s%s%s%s ",
+ cent, samp, patch, inv, mode[var->data.mode],
glsl_interp_qualifier_name(var->data.interpolation));
glsl_print_type(var->type, fp);