diff options
author | Marek Olšák <[email protected]> | 2016-01-02 20:16:16 +0100 |
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committer | Marek Olšák <[email protected]> | 2016-01-08 20:06:23 +0100 |
commit | 4191c1a57c1e806a078bfc5b074b557ff2b54c35 (patch) | |
tree | 08ac0529498128b05b3cc8be6152ca920c71bb99 /src/glsl/nir | |
parent | c07cf5f5a92d3c7d433a05a06faf9d262a732f4a (diff) |
glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Reviewed-by: Edward O'Callaghan <[email protected]
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/nir')
-rw-r--r-- | src/glsl/nir/shader_enums.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/glsl/nir/shader_enums.h b/src/glsl/nir/shader_enums.h index 0be217c0cf7..8a2a81a333d 100644 --- a/src/glsl/nir/shader_enums.h +++ b/src/glsl/nir/shader_enums.h @@ -412,7 +412,8 @@ typedef enum * \name Fragment shader system values */ /*@{*/ - SYSTEM_VALUE_FRONT_FACE, /**< (not done yet) */ + SYSTEM_VALUE_FRAG_COORD, + SYSTEM_VALUE_FRONT_FACE, SYSTEM_VALUE_SAMPLE_ID, SYSTEM_VALUE_SAMPLE_POS, SYSTEM_VALUE_SAMPLE_MASK_IN, |