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authorRob Clark <[email protected]>2015-10-10 13:26:03 -0400
committerRob Clark <[email protected]>2015-10-16 19:33:37 -0400
commit183db3a64557d5d231ef58ab5666286f323ff333 (patch)
treef3216746bf09ad9d42e381b8c623f902f7d41740 /src/glsl/nir
parent60690cb3b3082b7397c48769ec28b5570f6b7d7e (diff)
glsl: move half<->float convertion to util
Needed in NIR too, so move out of mesa/main/imports.c Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/glsl/nir')
-rw-r--r--src/glsl/nir/nir_constant_expressions.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/nir/nir_constant_expressions.py b/src/glsl/nir/nir_constant_expressions.py
index 8fd9b1039a7..2ba8554645d 100644
--- a/src/glsl/nir/nir_constant_expressions.py
+++ b/src/glsl/nir/nir_constant_expressions.py
@@ -29,6 +29,7 @@ template = """\
#include <math.h>
#include "main/core.h"
#include "util/rounding.h" /* for _mesa_roundeven */
+#include "util/half_float.h"
#include "nir_constant_expressions.h"
#if defined(__SUNPRO_CC)