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author | Kenneth Graunke <[email protected]> | 2015-04-07 15:18:43 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2015-04-10 02:16:27 -0700 |
commit | 4b27391cadcc789a3befbd2b5a846012afa069b8 (patch) | |
tree | 632cd77f5cc4146335376da8a4211a7f91df1b8f /src/glsl/nir | |
parent | feafe703998dd88ebea131741326eb229956656a (diff) |
nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.
I want to use this in some code that doesn't currently include mtypes.h.
It seems like a better place for it anyway.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/nir')
-rw-r--r-- | src/glsl/nir/nir.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index f9ca0f71099..17a93543897 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -34,6 +34,7 @@ #include "util/set.h" #include "util/bitset.h" #include "nir_types.h" +#include "glsl/shader_enums.h" #include <stdio.h> #include "nir_opcodes.h" |