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authorJason Ekstrand <[email protected]>2015-11-11 11:01:59 -0800
committerJason Ekstrand <[email protected]>2015-11-23 11:04:49 -0800
commit6c8ba59cff14a1a86273f4008ff2a8e68335ab25 (patch)
tree76f5bde80b88f7243ec2a2a1809e9cf10f55ba73 /src/glsl/nir
parentd065a93a3f103a8e4fc9c56971c2a4ae195d611f (diff)
i965: Use nir_lower_tex for texture coordinate lowering
Previously, we had a rescale_texcoords helper in the FS backend for handling rescaling of texture coordinates. Now that we can do variants in NIR, we can use nir_lower_tex to do the rescaling for us. This allows us to delete the i965-specific code and gives us proper TEXTURE_RECTANGLE and GL_CLAMP handling in vertex and geometry shaders. Reviewed-by: Kenneth Graunke <[email protected]>
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