diff options
author | Kenneth Graunke <[email protected]> | 2015-09-17 13:00:58 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2015-09-21 13:47:00 -0700 |
commit | 0a1adaf11d051b71b4c46aabee2e5342f2d6aef3 (patch) | |
tree | 76eef6bd805b2f7ead2befa0bb533989c6617577 /src/glsl/nir | |
parent | dc18b9357b553a972ea439facfbc55e376f1179f (diff) |
nir: Report progress from nir_lower_system_values().
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/glsl/nir')
-rw-r--r-- | src/glsl/nir/nir.h | 2 | ||||
-rw-r--r-- | src/glsl/nir/nir_lower_system_values.c | 27 |
2 files changed, 19 insertions, 10 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index bccaf58c03c..99cfe9dfb27 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -1835,7 +1835,7 @@ void nir_lower_phis_to_scalar(nir_shader *shader); void nir_lower_samplers(nir_shader *shader, const struct gl_shader_program *shader_program); -void nir_lower_system_values(nir_shader *shader); +bool nir_lower_system_values(nir_shader *shader); typedef struct nir_lower_tex_options { /** diff --git a/src/glsl/nir/nir_lower_system_values.c b/src/glsl/nir/nir_lower_system_values.c index 06ee3e68c8d..d77bb2f8213 100644 --- a/src/glsl/nir/nir_lower_system_values.c +++ b/src/glsl/nir/nir_lower_system_values.c @@ -28,15 +28,15 @@ #include "nir.h" #include "main/mtypes.h" -static void +static bool convert_instr(nir_intrinsic_instr *instr) { if (instr->intrinsic != nir_intrinsic_load_var) - return; + return false; nir_variable *var = instr->variables[0]->var; if (var->data.mode != nir_var_system_value) - return; + return false; void *mem_ctx = ralloc_parent(instr); @@ -54,36 +54,45 @@ convert_instr(nir_intrinsic_instr *instr) nir_instr_insert_before(&instr->instr, &new_instr->instr); nir_instr_remove(&instr->instr); + + return true; } static bool convert_block(nir_block *block, void *state) { - (void) state; + bool *progress = state; nir_foreach_instr_safe(block, instr) { if (instr->type == nir_instr_type_intrinsic) - convert_instr(nir_instr_as_intrinsic(instr)); + *progress = convert_instr(nir_instr_as_intrinsic(instr)) || *progress; } return true; } -static void +static bool convert_impl(nir_function_impl *impl) { - nir_foreach_block(impl, convert_block, NULL); + bool progress; + + nir_foreach_block(impl, convert_block, &progress); nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance); + return progress; } -void +bool nir_lower_system_values(nir_shader *shader) { + bool progress = false; + nir_foreach_overload(shader, overload) { if (overload->impl) - convert_impl(overload->impl); + progress = convert_impl(overload->impl) || progress; } exec_list_make_empty(&shader->system_values); + + return progress; } |