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authorJason Ekstrand <[email protected]>2015-04-07 12:33:17 -0700
committerKenneth Graunke <[email protected]>2015-04-07 14:34:21 -0700
commit11694737fc3b2d7f31367dbbbb8f5c02b40a1773 (patch)
treeb9a0ffdb1bb19e29afd6351e60429acdac11aa34 /src/glsl/nir
parenta10d493715cc3669a6e7647c5e514a386de886c0 (diff)
nir: Make nir_*_instr_create take a nir_shader instead of a void * context
Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/nir')
-rw-r--r--src/glsl/nir/nir.c36
-rw-r--r--src/glsl/nir/nir.h18
2 files changed, 27 insertions, 27 deletions
diff --git a/src/glsl/nir/nir.c b/src/glsl/nir/nir.c
index 1c6b603a039..c6e53612b2a 100644
--- a/src/glsl/nir/nir.c
+++ b/src/glsl/nir/nir.c
@@ -381,11 +381,11 @@ alu_src_init(nir_alu_src *src)
}
nir_alu_instr *
-nir_alu_instr_create(void *mem_ctx, nir_op op)
+nir_alu_instr_create(nir_shader *shader, nir_op op)
{
unsigned num_srcs = nir_op_infos[op].num_inputs;
nir_alu_instr *instr =
- ralloc_size(mem_ctx,
+ ralloc_size(shader,
sizeof(nir_alu_instr) + num_srcs * sizeof(nir_alu_src));
instr_init(&instr->instr, nir_instr_type_alu);
@@ -398,18 +398,18 @@ nir_alu_instr_create(void *mem_ctx, nir_op op)
}
nir_jump_instr *
-nir_jump_instr_create(void *mem_ctx, nir_jump_type type)
+nir_jump_instr_create(nir_shader *shader, nir_jump_type type)
{
- nir_jump_instr *instr = ralloc(mem_ctx, nir_jump_instr);
+ nir_jump_instr *instr = ralloc(shader, nir_jump_instr);
instr_init(&instr->instr, nir_instr_type_jump);
instr->type = type;
return instr;
}
nir_load_const_instr *
-nir_load_const_instr_create(void *mem_ctx, unsigned num_components)
+nir_load_const_instr_create(nir_shader *shader, unsigned num_components)
{
- nir_load_const_instr *instr = ralloc(mem_ctx, nir_load_const_instr);
+ nir_load_const_instr *instr = ralloc(shader, nir_load_const_instr);
instr_init(&instr->instr, nir_instr_type_load_const);
nir_ssa_def_init(&instr->instr, &instr->def, num_components, NULL);
@@ -418,11 +418,11 @@ nir_load_const_instr_create(void *mem_ctx, unsigned num_components)
}
nir_intrinsic_instr *
-nir_intrinsic_instr_create(void *mem_ctx, nir_intrinsic_op op)
+nir_intrinsic_instr_create(nir_shader *shader, nir_intrinsic_op op)
{
unsigned num_srcs = nir_intrinsic_infos[op].num_srcs;
nir_intrinsic_instr *instr =
- ralloc_size(mem_ctx,
+ ralloc_size(shader,
sizeof(nir_intrinsic_instr) + num_srcs * sizeof(nir_src));
instr_init(&instr->instr, nir_instr_type_intrinsic);
@@ -438,9 +438,9 @@ nir_intrinsic_instr_create(void *mem_ctx, nir_intrinsic_op op)
}
nir_call_instr *
-nir_call_instr_create(void *mem_ctx, nir_function_overload *callee)
+nir_call_instr_create(nir_shader *shader, nir_function_overload *callee)
{
- nir_call_instr *instr = ralloc(mem_ctx, nir_call_instr);
+ nir_call_instr *instr = ralloc(shader, nir_call_instr);
instr_init(&instr->instr, nir_instr_type_call);
instr->callee = callee;
@@ -452,9 +452,9 @@ nir_call_instr_create(void *mem_ctx, nir_function_overload *callee)
}
nir_tex_instr *
-nir_tex_instr_create(void *mem_ctx, unsigned num_srcs)
+nir_tex_instr_create(nir_shader *shader, unsigned num_srcs)
{
- nir_tex_instr *instr = ralloc(mem_ctx, nir_tex_instr);
+ nir_tex_instr *instr = ralloc(shader, nir_tex_instr);
instr_init(&instr->instr, nir_instr_type_tex);
dest_init(&instr->dest);
@@ -472,9 +472,9 @@ nir_tex_instr_create(void *mem_ctx, unsigned num_srcs)
}
nir_phi_instr *
-nir_phi_instr_create(void *mem_ctx)
+nir_phi_instr_create(nir_shader *shader)
{
- nir_phi_instr *instr = ralloc(mem_ctx, nir_phi_instr);
+ nir_phi_instr *instr = ralloc(shader, nir_phi_instr);
instr_init(&instr->instr, nir_instr_type_phi);
dest_init(&instr->dest);
@@ -483,9 +483,9 @@ nir_phi_instr_create(void *mem_ctx)
}
nir_parallel_copy_instr *
-nir_parallel_copy_instr_create(void *mem_ctx)
+nir_parallel_copy_instr_create(nir_shader *shader)
{
- nir_parallel_copy_instr *instr = ralloc(mem_ctx, nir_parallel_copy_instr);
+ nir_parallel_copy_instr *instr = ralloc(shader, nir_parallel_copy_instr);
instr_init(&instr->instr, nir_instr_type_parallel_copy);
exec_list_make_empty(&instr->entries);
@@ -494,9 +494,9 @@ nir_parallel_copy_instr_create(void *mem_ctx)
}
nir_ssa_undef_instr *
-nir_ssa_undef_instr_create(void *mem_ctx, unsigned num_components)
+nir_ssa_undef_instr_create(nir_shader *shader, unsigned num_components)
{
- nir_ssa_undef_instr *instr = ralloc(mem_ctx, nir_ssa_undef_instr);
+ nir_ssa_undef_instr *instr = ralloc(shader, nir_ssa_undef_instr);
instr_init(&instr->instr, nir_instr_type_ssa_undef);
nir_ssa_def_init(&instr->instr, &instr->def, num_components, NULL);
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 0f72301525e..f9ca0f71099 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1480,26 +1480,26 @@ void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
/** creates an instruction with default swizzle/writemask/etc. with NULL registers */
-nir_alu_instr *nir_alu_instr_create(void *mem_ctx, nir_op op);
+nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
-nir_jump_instr *nir_jump_instr_create(void *mem_ctx, nir_jump_type type);
+nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
-nir_load_const_instr *nir_load_const_instr_create(void *mem_ctx,
+nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
unsigned num_components);
-nir_intrinsic_instr *nir_intrinsic_instr_create(void *mem_ctx,
+nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
nir_intrinsic_op op);
-nir_call_instr *nir_call_instr_create(void *mem_ctx,
+nir_call_instr *nir_call_instr_create(nir_shader *shader,
nir_function_overload *callee);
-nir_tex_instr *nir_tex_instr_create(void *mem_ctx, unsigned num_srcs);
+nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
-nir_phi_instr *nir_phi_instr_create(void *mem_ctx);
+nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
-nir_parallel_copy_instr *nir_parallel_copy_instr_create(void *mem_ctx);
+nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
-nir_ssa_undef_instr *nir_ssa_undef_instr_create(void *mem_ctx,
+nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
unsigned num_components);
nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);