diff options
author | Jason Ekstrand <[email protected]> | 2015-01-06 16:11:57 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2015-01-15 07:20:24 -0800 |
commit | dcb1acdea00a8f2c29777ff4078832df9d5b40ce (patch) | |
tree | dec95ee541856f5d05cb0e874c9ee94abeb830a9 /src/glsl/nir/nir_validate.c | |
parent | 347ab2bf245e67f72bc707b69f92c5a5dd0c49b4 (diff) |
nir/validate: Only build in debug mode
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir_validate.c')
-rw-r--r-- | src/glsl/nir/nir_validate.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/glsl/nir/nir_validate.c b/src/glsl/nir/nir_validate.c index 240da02a715..d2ce021196e 100644 --- a/src/glsl/nir/nir_validate.c +++ b/src/glsl/nir/nir_validate.c @@ -32,6 +32,11 @@ * This file checks for invalid IR indicating a bug somewhere in the compiler. */ +/* Since this file is just a pile of asserts, don't bother compiling it if + * we're not building a debug build. + */ +#ifdef DEBUG + /* * Per-register validation state. */ @@ -882,3 +887,5 @@ nir_validate_shader(nir_shader *shader) destroy_validate_state(&state); } + +#endif /* NDEBUG */ |