summaryrefslogtreecommitdiffstats
path: root/src/glsl/nir/nir_print.c
diff options
context:
space:
mode:
authorEmil Velikov <[email protected]>2016-01-18 10:47:13 +0200
committerEmil Velikov <[email protected]>2016-01-26 16:08:20 +0000
commit1a882fd2ee84ae28a06cf07902dc4645d8ad4a6d (patch)
treedc85ad30ac20db8eecc658e7efcb3b0d7de898af /src/glsl/nir/nir_print.c
parent2f86383091bde24a2a0b90a43c11a13165f8c397 (diff)
nir: move shader_enums.[ch] to compiler
This way one can reuse it in glsl, nir or other infrastructure without pulling nir as dependency. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir_print.c')
-rw-r--r--src/glsl/nir/nir_print.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/nir/nir_print.c b/src/glsl/nir/nir_print.c
index be9ca4e0f57..48ecb48a620 100644
--- a/src/glsl/nir/nir_print.c
+++ b/src/glsl/nir/nir_print.c
@@ -26,7 +26,7 @@
*/
#include "nir.h"
-#include "shader_enums.h"
+#include "compiler/shader_enums.h"
#include <stdio.h>
#include <stdlib.h>