diff options
author | Jason Ekstrand <[email protected]> | 2015-10-02 18:15:06 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-10-02 21:21:16 -0700 |
commit | 050e4787d3526b8341dd76b59442356f9737ee96 (patch) | |
tree | 745536973c0279b53d8d23253b59b28630fc7f4e /src/glsl/nir/nir_print.c | |
parent | ca941799ce76eac8afe2503fbacffee057e949d3 (diff) |
nir: Add a nir_foreach_variable macro
This is a common enough operation that it's nice to not have to think about
the arguments to foreach_list_typed every time.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir_print.c')
-rw-r--r-- | src/glsl/nir/nir_print.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/glsl/nir/nir_print.c b/src/glsl/nir/nir_print.c index a19aa8b9132..3936bae078b 100644 --- a/src/glsl/nir/nir_print.c +++ b/src/glsl/nir/nir_print.c @@ -453,7 +453,7 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state) return; } - foreach_list_typed(nir_variable, var, node, var_list) { + nir_foreach_variable(var, var_list) { if ((var->data.driver_location == instr->const_index[0]) && var->name) { fprintf(fp, "\t/* %s */", var->name); @@ -872,7 +872,7 @@ print_function_impl(nir_function_impl *impl, print_state *state) fprintf(fp, "{\n"); - foreach_list_typed(nir_variable, var, node, &impl->locals) { + nir_foreach_variable(var, &impl->locals) { fprintf(fp, "\t"); print_var_decl(var, state); } @@ -970,23 +970,23 @@ nir_print_shader(nir_shader *shader, FILE *fp) fprintf(fp, "shader: %s\n", gl_shader_stage_name(shader->stage)); - foreach_list_typed(nir_variable, var, node, &shader->uniforms) { + nir_foreach_variable(var, &shader->uniforms) { print_var_decl(var, &state); } - foreach_list_typed(nir_variable, var, node, &shader->inputs) { + nir_foreach_variable(var, &shader->inputs) { print_var_decl(var, &state); } - foreach_list_typed(nir_variable, var, node, &shader->outputs) { + nir_foreach_variable(var, &shader->outputs) { print_var_decl(var, &state); } - foreach_list_typed(nir_variable, var, node, &shader->globals) { + nir_foreach_variable(var, &shader->globals) { print_var_decl(var, &state); } - foreach_list_typed(nir_variable, var, node, &shader->system_values) { + nir_foreach_variable(var, &shader->system_values) { print_var_decl(var, &state); } |