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authorConnor Abbott <[email protected]>2014-07-31 16:14:51 -0700
committerJason Ekstrand <[email protected]>2015-01-15 07:18:57 -0800
commit30c4678f64800fbe0278a19aa0895b55411dd9b3 (patch)
treece08be75c0a0b1b7fa842e74245eb0d45739cd03 /src/glsl/nir/nir_opcodes.h
parentb5ca34a211c801c2cf2fa852d7be1d0b2eede842 (diff)
nir: add the core datastructures
This includes all the instructions, ifs, loops, functions, etc. This is similar to the information in ir.h. v2: Jason Ekstrand <[email protected]>: Include ralloc and hash_table from the util directory whitespace fixes Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-By glenn.kennard <[email protected]>
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+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott ([email protected])
+ *
+ */
+
+/**
+ * This header file defines all the available opcodes in one place. It expands
+ * to a list of macros of the form:
+ *
+ * OPCODE(name, num_inputs, per_component, output_size, output_type,
+ * input_sizes, input_types)
+ *
+ * Which should correspond one-to-one with the nir_op_info structure. It is
+ * included in both ir.h to create the nir_op enum (with members of the form
+ * nir_op_(name)) and and in opcodes.c to create nir_op_infos, which is a
+ * const array of nir_op_info structures for each opcode.
+ */
+
+#define ARR(...) { __VA_ARGS__ }
+
+#define UNOP(name, type) OPCODE(name, 1, false, 0, type, ARR(0), ARR(type))
+#define UNOP_CONVERT(name, in_type, out_type) \
+ OPCODE(name, 1, false, 0, out_type, ARR(0), ARR(in_type))
+#define UNOP_HORIZ(name, output_size, output_type, input_size, input_type) \
+ OPCODE(name, 1, true, output_size, output_type, ARR(input_size), \
+ ARR(input_type))
+
+#define UNOP_REDUCE(name, output_size, output_type, input_type) \
+ UNOP_HORIZ(name##2, output_size, output_type, 2, input_type) \
+ UNOP_HORIZ(name##3, output_size, output_type, 3, input_type) \
+ UNOP_HORIZ(name##4, output_size, output_type, 4, input_type)
+
+/**
+ * These two move instructions differ in what modifiers they support and what
+ * the negate modifier means. Otherwise, they are identical.
+ */
+UNOP(fmov, nir_type_float)
+UNOP(imov, nir_type_int)
+
+UNOP(inot, nir_type_int) /* invert every bit of the integer */
+UNOP(fnot, nir_type_float) /* (src == 0.0) ? 1.0 : 0.0 */
+UNOP(fsign, nir_type_float)
+UNOP(isign, nir_type_int)
+UNOP(frcp, nir_type_float)
+UNOP(frsq, nir_type_float)
+UNOP(fsqrt, nir_type_float)
+UNOP(fexp, nir_type_float) /* < e^x */
+UNOP(flog, nir_type_float) /* log base e */
+UNOP(fexp2, nir_type_float)
+UNOP(flog2, nir_type_float)
+UNOP_CONVERT(f2i, nir_type_float, nir_type_int) /**< Float-to-integer conversion. */
+UNOP_CONVERT(f2u, nir_type_float, nir_type_unsigned) /**< Float-to-unsigned conversion. */
+UNOP_CONVERT(i2f, nir_type_int, nir_type_float) /**< Integer-to-float conversion. */
+UNOP_CONVERT(f2b, nir_type_float, nir_type_bool) /**< Float-to-boolean conversion */
+UNOP_CONVERT(b2f, nir_type_bool, nir_type_float) /**< Boolean-to-float conversion */
+UNOP_CONVERT(i2b, nir_type_int, nir_type_bool) /**< int-to-boolean conversion */
+UNOP_CONVERT(b2i, nir_type_bool, nir_type_int) /**< Boolean-to-int conversion */
+UNOP_CONVERT(u2f, nir_type_unsigned, nir_type_float) /**< Unsigned-to-float conversion. */
+
+UNOP_REDUCE(bany, 1, nir_type_bool, nir_type_bool) /* returns ~0 if any component of src[0] != 0 */
+UNOP_REDUCE(ball, 1, nir_type_bool, nir_type_bool) /* returns ~0 if all components of src[0] != 0 */
+UNOP_REDUCE(fany, 1, nir_type_float, nir_type_float) /* returns 1.0 if any component of src[0] != 0 */
+UNOP_REDUCE(fall, 1, nir_type_float, nir_type_float) /* returns 1.0 if all components of src[0] != 0 */
+
+/**
+ * \name Unary floating-point rounding operations.
+ */
+/*@{*/
+UNOP(ftrunc, nir_type_float)
+UNOP(fceil, nir_type_float)
+UNOP(ffloor, nir_type_float)
+UNOP(ffract, nir_type_float)
+UNOP(fround_even, nir_type_float)
+/*@}*/
+
+/**
+ * \name Trigonometric operations.
+ */
+/*@{*/
+UNOP(fsin, nir_type_float)
+UNOP(fcos, nir_type_float)
+UNOP(fsin_reduced, nir_type_float)
+UNOP(fcos_reduced, nir_type_float)
+/*@}*/
+
+/**
+ * \name Partial derivatives.
+ */
+/*@{*/
+UNOP(fddx, nir_type_float)
+UNOP(fddy, nir_type_float)
+/*@}*/
+
+/**
+ * \name Floating point pack and unpack operations.
+ */
+/*@{*/
+UNOP_HORIZ(pack_snorm_2x16, 1, nir_type_unsigned, 2, nir_type_float)
+UNOP_HORIZ(pack_snorm_4x8, 1, nir_type_unsigned, 4, nir_type_float)
+UNOP_HORIZ(pack_unorm_2x16, 1, nir_type_unsigned, 2, nir_type_float)
+UNOP_HORIZ(pack_unorm_4x8, 1, nir_type_unsigned, 4, nir_type_float)
+UNOP_HORIZ(pack_half_2x16, 1, nir_type_unsigned, 2, nir_type_float)
+UNOP_HORIZ(unpack_snorm_2x16, 2, nir_type_float, 1, nir_type_unsigned)
+UNOP_HORIZ(unpack_snorm_4x8, 4, nir_type_float, 1, nir_type_unsigned)
+UNOP_HORIZ(unpack_unorm_2x16, 2, nir_type_float, 1, nir_type_unsigned)
+UNOP_HORIZ(unpack_unorm_4x8, 4, nir_type_float, 1, nir_type_unsigned)
+UNOP_HORIZ(unpack_half_2x16, 2, nir_type_float, 1, nir_type_unsigned)
+/*@}*/
+
+/**
+ * \name Lowered floating point unpacking operations.
+ */
+/*@{*/
+UNOP_HORIZ(unpack_half_2x16_split_x, 1, nir_type_float, 1, nir_type_unsigned)
+UNOP_HORIZ(unpack_half_2x16_split_y, 1, nir_type_float, 1, nir_type_unsigned)
+/*@}*/
+
+/**
+ * \name Bit operations, part of ARB_gpu_shader5.
+ */
+/*@{*/
+UNOP(bitfield_reverse, nir_type_unsigned)
+UNOP(bit_count, nir_type_unsigned)
+UNOP(find_msb, nir_type_unsigned)
+UNOP(find_lsb, nir_type_unsigned)
+/*@}*/
+
+UNOP_HORIZ(fnoise1_1, 1, nir_type_float, 1, nir_type_float)
+UNOP_HORIZ(fnoise1_2, 1, nir_type_float, 2, nir_type_float)
+UNOP_HORIZ(fnoise1_3, 1, nir_type_float, 3, nir_type_float)
+UNOP_HORIZ(fnoise1_4, 1, nir_type_float, 4, nir_type_float)
+UNOP_HORIZ(fnoise2_1, 2, nir_type_float, 1, nir_type_float)
+UNOP_HORIZ(fnoise2_2, 2, nir_type_float, 2, nir_type_float)
+UNOP_HORIZ(fnoise2_3, 2, nir_type_float, 3, nir_type_float)
+UNOP_HORIZ(fnoise2_4, 2, nir_type_float, 4, nir_type_float)
+UNOP_HORIZ(fnoise3_1, 3, nir_type_float, 1, nir_type_float)
+UNOP_HORIZ(fnoise3_2, 3, nir_type_float, 2, nir_type_float)
+UNOP_HORIZ(fnoise3_3, 3, nir_type_float, 3, nir_type_float)
+UNOP_HORIZ(fnoise3_4, 3, nir_type_float, 4, nir_type_float)
+UNOP_HORIZ(fnoise4_1, 4, nir_type_float, 1, nir_type_float)
+UNOP_HORIZ(fnoise4_2, 4, nir_type_float, 2, nir_type_float)
+UNOP_HORIZ(fnoise4_3, 4, nir_type_float, 3, nir_type_float)
+UNOP_HORIZ(fnoise4_4, 4, nir_type_float, 4, nir_type_float)
+
+#define BINOP(name, type) \
+ OPCODE(name, 2, true, 0, type, ARR(0, 0), ARR(type, type))
+#define BINOP_CONVERT(name, out_type, in_type) \
+ OPCODE(name, 2, true, 0, out_type, ARR(0, 0), ARR(in_type, in_type))
+#define BINOP_COMPARE(name, type) BINOP_CONVERT(name, nir_type_bool, type)
+#define BINOP_HORIZ(name, output_size, output_type, src1_size, src1_type, \
+ src2_size, src2_type) \
+ OPCODE(name, 2, true, output_size, output_type, ARR(src1_size, src2_size), \
+ ARR(src1_type, src2_type))
+#define BINOP_REDUCE(name, output_size, output_type, src_type) \
+ BINOP_HORIZ(name##2, output_size, output_type, 2, src_type, 2, src_type) \
+ BINOP_HORIZ(name##3, output_size, output_type, 3, src_type, 3, src_type) \
+ BINOP_HORIZ(name##4, output_size, output_type, 4, src_type, 4, src_type) \
+
+BINOP(fadd, nir_type_float)
+BINOP(iadd, nir_type_int)
+BINOP(fsub, nir_type_float)
+BINOP(isub, nir_type_int)
+
+BINOP(fmul, nir_type_float)
+BINOP(imul, nir_type_int) /* low 32-bits of signed/unsigned integer multiply */
+BINOP(imul_high, nir_type_int) /* high 32-bits of signed integer multiply */
+BINOP(umul_high, nir_type_int) /* high 32-bits of unsigned integer multiply */
+
+BINOP(fdiv, nir_type_float)
+BINOP(idiv, nir_type_int)
+BINOP(udiv, nir_type_unsigned)
+
+/**
+ * returns a boolean representing the carry resulting from the addition of
+ * the two unsigned arguments.
+ */
+BINOP_CONVERT(uadd_carry, nir_type_bool, nir_type_unsigned)
+
+/**
+ * returns a boolean representing the borrow resulting from the subtraction
+ * of the two unsigned arguments.
+ */
+BINOP_CONVERT(usub_borrow, nir_type_bool, nir_type_unsigned)
+
+BINOP(fmod, nir_type_float)
+BINOP(umod, nir_type_unsigned)
+
+/**
+ * \name comparisons
+ */
+/*@{*/
+
+/**
+ * these integer-aware comparisons return a boolean (0 or ~0)
+ */
+BINOP_COMPARE(flt, nir_type_float)
+BINOP_COMPARE(fge, nir_type_float)
+BINOP_COMPARE(feq, nir_type_float)
+BINOP_COMPARE(fne, nir_type_float)
+BINOP_COMPARE(ilt, nir_type_int)
+BINOP_COMPARE(ige, nir_type_int)
+BINOP_COMPARE(ieq, nir_type_int)
+BINOP_COMPARE(ine, nir_type_int)
+BINOP_COMPARE(ult, nir_type_int)
+BINOP_COMPARE(uge, nir_type_int)
+
+/** integer-aware GLSL-style comparisons that compare floats and ints */
+BINOP_REDUCE(ball_fequal, 1, nir_type_bool, nir_type_float)
+BINOP_REDUCE(bany_fnequal, 1, nir_type_bool, nir_type_float)
+BINOP_REDUCE(ball_iequal, 1, nir_type_bool, nir_type_int)
+BINOP_REDUCE(bany_inequal, 1, nir_type_bool, nir_type_int)
+
+/** non-integer-aware GLSL-style comparisons that return 0.0 or 1.0 */
+BINOP_REDUCE(fall_equal, 1, nir_type_float, nir_type_float)
+BINOP_REDUCE(fany_nequal, 1, nir_type_float, nir_type_float)
+
+/**
+ * These comparisons for integer-less hardware return 1.0 and 0.0 for true
+ * and false respectively
+ */
+BINOP(slt, nir_type_float) /* Set on Less Than */
+BINOP(sge, nir_type_float) /* Set on Greater Than or Equal */
+BINOP(seq, nir_type_float) /* Set on Equal */
+BINOP(sne, nir_type_float) /* Set on Not Equal */
+
+/*@}*/
+
+BINOP(ishl, nir_type_int)
+BINOP(ishr, nir_type_int)
+BINOP(ushr, nir_type_unsigned)
+
+/**
+ * \name bitwise logic operators
+ *
+ * These are also used as boolean and, or, xor for hardware supporting
+ * integers.
+ */
+/*@{*/
+BINOP(iand, nir_type_unsigned)
+BINOP(ior, nir_type_unsigned)
+BINOP(ixor, nir_type_unsigned)
+/*@{*/
+
+/**
+ * \name floating point logic operators
+ *
+ * These use (src != 0.0) for testing the truth of the input, and output 1.0
+ * for true and 0.0 for false
+ */
+BINOP(fand, nir_type_float)
+BINOP(for, nir_type_float)
+BINOP(fxor, nir_type_float)
+
+BINOP_REDUCE(fdot, 1, nir_type_float, nir_type_float)
+
+BINOP(fmin, nir_type_float)
+BINOP(imin, nir_type_int)
+BINOP(umin, nir_type_unsigned)
+BINOP(fmax, nir_type_float)
+BINOP(imax, nir_type_int)
+BINOP(umax, nir_type_unsigned)
+
+BINOP(fpow, nir_type_float)
+
+BINOP_HORIZ(pack_half_2x16_split, 1, nir_type_unsigned, 1, nir_type_float, 1, nir_type_float)
+
+BINOP(bfm, nir_type_unsigned)
+
+BINOP(ldexp, nir_type_unsigned)
+
+/**
+ * Combines the first component of each input to make a 2-component vector.
+ */
+BINOP_HORIZ(vec2, 2, nir_type_unsigned, 1, nir_type_unsigned, 1, nir_type_unsigned)
+
+#define TRIOP(name, type) \
+ OPCODE(name, 3, true, 0, type, ARR(0, 0, 0), ARR(type, type, type))
+#define TRIOP_HORIZ(name, output_size, src1_size, src2_size, src3_size) \
+ OPCODE(name, 3, false, output_size, nir_type_unsigned, \
+ ARR(src1_size, src2_size, src3_size), \
+ ARR(nir_type_unsigned, nir_type_unsigned, nir_type_unsigned))
+
+TRIOP(ffma, nir_type_float)
+
+TRIOP(flrp, nir_type_float)
+
+/**
+ * \name Conditional Select
+ *
+ * A vector conditional select instruction (like ?:, but operating per-
+ * component on vectors). There are two versions, one for floating point
+ * bools (0.0 vs 1.0) and one for integer bools (0 vs ~0).
+ */
+
+OPCODE(fcsel, 3, true, 0, nir_type_float, ARR(1, 0, 0),
+ ARR(nir_type_float, nir_type_float, nir_type_float))
+OPCODE(bcsel, 3, true, 0, nir_type_unsigned, ARR(1, 0, 0),
+ ARR(nir_type_bool, nir_type_unsigned, nir_type_unsigned))
+
+TRIOP(bfi, nir_type_unsigned)
+
+TRIOP(ubitfield_extract, nir_type_unsigned)
+OPCODE(ibitfield_extract, 3, true, 0, nir_type_int, ARR(0, 0, 0),
+ ARR(nir_type_int, nir_type_unsigned, nir_type_unsigned))
+
+/**
+ * Combines the first component of each input to make a 3-component vector.
+ */
+TRIOP_HORIZ(vec3, 3, 1, 1, 1)
+
+#define QUADOP(name) \
+ OPCODE(name, 4, true, 0, nir_type_unsigned, ARR(0, 0, 0, 0), \
+ ARR(nir_type_unsigned, nir_type_unsigned, nir_type_unsigned, nir_type_unsigned))
+#define QUADOP_HORIZ(name, output_size, src1_size, src2_size, src3_size, \
+ src4_size) \
+ OPCODE(name, 4, false, output_size, nir_type_unsigned, \
+ ARR(src1_size, src2_size, src3_size, src4_size), \
+ ARR(nir_type_unsigned, nir_type_unsigned, nir_type_unsigned, nir_type_unsigned))
+
+QUADOP(bitfield_insert)
+
+QUADOP_HORIZ(vec4, 4, 1, 1, 1, 1)
+
+LAST_OPCODE(vec4)