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author | Jason Ekstrand <[email protected]> | 2015-11-11 18:41:37 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2015-11-23 11:07:32 -0800 |
commit | d9b8fde963a53d4e06570d8bece97f806714507a (patch) | |
tree | ed7e685f19282fa8bd3a82ebfae593bf40c5663f /src/glsl/nir/nir_metadata.c | |
parent | 8537b4ab762ec4249acf23164e0e5a943d2d05af (diff) |
i965: Use NIR for lowering texture swizzle
Now that nir_lower_tex can do texture swizzle lowering, we can use that
instead of repeating more-or-less the same code in both backends. This
both allows us to share code and means that things like the tg4
work-arounds are somewhat simpler because they don't have to take the
swizzle into account.
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir_metadata.c')
0 files changed, 0 insertions, 0 deletions