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author | Kenneth Graunke <[email protected]> | 2015-02-24 01:00:22 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2015-02-24 15:24:52 -0800 |
commit | 23d42b46e306d4104e534842f6dec3500d331cae (patch) | |
tree | 8d69a06dd7973bdf68cd63eff26565c34243b758 /src/glsl/nir/nir_intrinsics.h | |
parent | d77b186871389be10a68546da0e3ada8134ae539 (diff) |
glsl: Delete dead discard conditions in constant folding.
opt_constant_folding() already detects conditional assignments where the
condition is constant, and either deletes the assignment or the
condition.
Make it handle discards in the same fashion.
Spotted happening in the wild in Tropico 5 shaders.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir_intrinsics.h')
0 files changed, 0 insertions, 0 deletions