diff options
author | Kenneth Graunke <[email protected]> | 2015-03-06 00:26:25 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2015-03-08 20:03:44 -0700 |
commit | 2561aea6b306c4438defeb4ec96be05f6aadd12e (patch) | |
tree | 8a83054b558bf3c882f2628f25f7a8bffaf2ba79 /src/glsl/nir/nir.h | |
parent | 9f1e250e77ebd9255bbd9a83bd68c9e4068c2aab (diff) |
nir: Delete nir_shader::user_structures and num_user_structures.
Nothing actually uses these, and the only caller of glsl_to_nir()
(brw_fs_nir.cpp) always passes NULL for the _mesa_glsl_parse_state
pointer, meaning they'll always be NULL and 0, respectively.
Just delete them.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
-rw-r--r-- | src/glsl/nir/nir.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index d5df5960984..b935354ad55 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -1400,10 +1400,6 @@ typedef struct nir_shader { /** list of global register in the shader */ struct exec_list registers; - /** structures used in this shader */ - unsigned num_user_structures; - struct glsl_type **user_structures; - /** next available global register index */ unsigned reg_alloc; |