diff options
author | Emil Velikov <[email protected]> | 2015-11-25 16:03:26 +0000 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2016-01-26 16:08:27 +0000 |
commit | f694da80c75cb2a51d0af3b24d68aae9c53d61aa (patch) | |
tree | c7a4fb40447b9118dc2f802840ffe8e425b4824b /src/glsl/nir/nir.h | |
parent | 24f984f64ae58c274f79eaf9148aea37df67131c (diff) |
compiler: move the glsl_types C wrapper alongside their C++ brethren
At a later stage we might want to split out the NIR specific [XXX:
which one was it], as to make things move obvious and rename the files
appropriately. This patch aims to split it out of nir.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
-rw-r--r-- | src/glsl/nir/nir.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 79b35f7a416..d76df66bb67 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -34,7 +34,7 @@ #include "util/ralloc.h" #include "util/set.h" #include "util/bitset.h" -#include "nir_types.h" +#include "compiler/nir_types.h" #include "compiler/shader_enums.h" #include <stdio.h> |