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authorJason Ekstrand <[email protected]>2014-12-03 16:25:35 -0800
committerJason Ekstrand <[email protected]>2015-01-15 07:19:03 -0800
commitd1d12efb36074abd34d6d6d3aa4db9190f6c0de3 (patch)
tree953bc90f82e88d074ceb7975ad0c65ce24dd8739 /src/glsl/nir/nir.h
parentfaad82b4e7df536af360ad85d4ef261f9926b961 (diff)
nir: Remove the old variable lowering code
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
-rw-r--r--src/glsl/nir/nir.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 32cc302da0c..a0a16c1d3a8 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1366,10 +1366,6 @@ void nir_lower_io(nir_shader *shader);
void nir_lower_variables(nir_shader *shader);
-void nir_lower_variables_scalar(nir_shader *shader, bool lower_globals,
- bool lower_io, bool add_names,
- bool native_integers);
-
void nir_remove_dead_variables(nir_shader *shader);
void nir_lower_vec_to_movs(nir_shader *shader);