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authorJason Ekstrand <[email protected]>2014-11-12 19:18:05 -0800
committerJason Ekstrand <[email protected]>2015-01-15 07:20:20 -0800
commit919426631b7bd32f012eb9b6ffd8a9aff74788e1 (patch)
treee4f15312b68c6baea92c238d4db748f220dcf397 /src/glsl/nir/nir.h
parent1d83a8eb7af0c4b2cf71642cd901686d508a3aa1 (diff)
nir: Add a lowering pass for adding source modifiers where possible
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
-rw-r--r--src/glsl/nir/nir.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 660cc4b8bb6..fd1f4cb74de 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1389,6 +1389,7 @@ void nir_lower_samplers(nir_shader *shader,
void nir_lower_system_values(nir_shader *shader);
void nir_lower_atomics(nir_shader *shader);
+void nir_lower_to_source_mods(nir_shader *shader);
void nir_live_variables_impl(nir_function_impl *impl);
bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);