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authorJason Ekstrand <[email protected]>2014-11-14 21:35:25 -0800
committerJason Ekstrand <[email protected]>2015-01-15 07:20:20 -0800
commitf77f4c00ce4834ca14dd27bed28949dc012e7daf (patch)
treed9a0afe8e46e6a384d5c3f12810e0ad3a12e0c06 /src/glsl/nir/nir.h
parentd5410bd8f65b8d0f845dc8beccd498b6fa098660 (diff)
nir: Add a basic constant folding pass
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
-rw-r--r--src/glsl/nir/nir.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index f3845f9e391..0c21dca6baf 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1399,6 +1399,7 @@ void nir_convert_to_ssa(nir_shader *shader);
void nir_convert_from_ssa(nir_shader *shader);
bool nir_opt_algebraic(nir_shader *shader);
+bool nir_opt_constant_folding(nir_shader *shader);
bool nir_opt_global_to_local(nir_shader *shader);