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authorJason Ekstrand <[email protected]>2015-09-09 17:50:09 -0700
committerKenneth Graunke <[email protected]>2015-09-21 13:46:54 -0700
commit9f5e7ae9d83ce6de761936b95cd0b7ba4c1219c4 (patch)
tree264a44c8f25cd82b40839315295d47cd0e48585f /src/glsl/nir/nir.h
parent967a5ddb88d248aa317964c9b0951332b2494aab (diff)
nir: Report progress from lower_vec_to_movs().
Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
-rw-r--r--src/glsl/nir/nir.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 3d071b17ce3..4b05807e1d0 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1826,7 +1826,7 @@ void nir_lower_vars_to_ssa(nir_shader *shader);
void nir_remove_dead_variables(nir_shader *shader);
void nir_move_vec_src_uses_to_dest(nir_shader *shader);
-void nir_lower_vec_to_movs(nir_shader *shader);
+bool nir_lower_vec_to_movs(nir_shader *shader);
void nir_lower_alu_to_scalar(nir_shader *shader);
void nir_lower_load_const_to_scalar(nir_shader *shader);